Graphic Design Minor

In today's world, we are literally surrounded by graphic design, from billboards to soda cans, from social media posts to political ads. The graphic designer develops engaging material that communicates a pointed message and persuades an audience. The form of the communication can be physical or virtual, and may include images, words, or graphic forms. The work can happen at any scale, from the design of a single postage stamp to a national postal signage system. It can also be for any purpose, whether commercial, educational, cultural, or political. However you define it, graphic design is ubiquitous.

The interdisciplinary minor in Graphic Design asks students to learn, reflect, and act as designers, preparing students for work in the increasingly complex role of design in virtually all facets of both profit and not-for-profit fields. The minor complements students’ other fields of study, with the concepts, theories and competencies of design.

Goals and Learning Outcomes

Students seeking a minor in Graphic Design demonstrate proficiency in design principles, design process, theory, history and contemporary design practice. Students develop an understanding of design process and problem solving methods and explore the effect graphic design has upon the human environment from social responsibility, sustainability and interdisciplinary perspectives. Students demonstrate proficiency in identified technical skills, understand and apply basic principles in the process of creating, analyzing, and evaluating graphic design solutions in relation to specific end uses and consumer needs. Students demonstrate proficiency in research, writing, communication and presentation skills.

Graphic Design students demonstrate the following knowledge and skills:

  • Acquire, articulate, and apply specialized terminology and knowledge relevant to graphic design including relationships to other disciplines and to contemporary global issues.
  • Assess, predict, and articulate the influence and importance of graphic design issues within the human environment from social responsibility, sustainability and interdisciplinary perspectives.
  • Acquire and demonstrate competency in technical skills applicable to graphic design.
  • Demonstrate the ability to use design thinking strategies in an iterative design process.
  • Demonstrate the ability to analyze, synthesize, and develop probable solutions.

The Graphic Design minor prepares students for a range of post-graduate opportunities, including in the non-profit sector and graduate school.

For an 18-credit minor in graphic design, students complete the following:

Select two classes from the following that focus on learning to see and analyze visual art:6
Art History Options
Origins and Transformations in Western Art
Visual Culture Since 1400: Expression and Experimentation
Art of Africa, the Caribbean, and the Americas
Art of Asia
History of Architecture
Art of East Asia
Jewish Art: Moses to Modernity
Greek Art and Archaeology
Etruscan and Roman Art and Archaeology
Art and Archaeology of Ancient Egypt: Images for Eternity
Medieval Art of Western Europe
Celtic and Early Irish Art
Early Renaissance Art in Italy
Baroque Art
Modern Art
American Art and Media Culture
The Black Experience: African-American Art and Criticism in the 20th and 21st Centuries
History of Photography
Contemporary Art
Art and Mythologies of Nazi Germany, Fascist Italy, Bolshevik Russia: Comparative Systems & Outcomes
Communication Options
Mass Media and Society
Visual Communication
Film/Television History Options
American Cinema: History and Analysis
American Television: History and Analysis
World Cinema
Documentary Cinema
American Film: Decades (Shell)
Film Genres (Shell)
Filmmaker Studies
African American Cinema
Select two classes from the following that focus on making art, keeping a sketchbook, and visual composition:6
Studio Art Options
Introduction to Sculpture
Introduction to Drawing
Introduction to Figure Drawing
Introduction to Printmaking
Introduction to Painting
Introduction to 2-D Design
Experiments in Drawing
Introduction to Digital Tools in Art Making
Color Workshop
Constructing Space in Three Dimensions
Alternative Processes Photography
Digital Photography
Investigation of Text and Image
Motion and Time-Based Art
From Drawing to Painting
Watercolor
Advanced Painting
Advanced Printmaking
Advanced Sculpture
Advanced Photography
Advanced Drawing
Advanced Projects Seminar
Theatre Options
Design I
Scene Painting
Costume Design
Scene Design
Select two classes that focus on graphic design. Students may only enroll in these courses after they have completed the requirements above: 16
Graphic Design I: Making Meaning 2
Graphic Design II: Clients and Collaboration 3
Total Credits18
1

Each class will feature a few software tutorials, but students are expected to train themselves in digital graphics software, with tutorials available through the University via Lynda.com.

2

Topics Include:

  • Text: Typography
  • Images: Symbols, Photographs and Drawings
  • Layout and Composition: Proximity, Context, Alignment, Repetition
3

Topics Include:

  • Collaborating with Clients
  • Publishing to Digital Media
  • Publishing to Print.